FumeFX is a powerful fluid dynamics plugin for Autodesk Maya and 3ds Max, designed for simulation and rendering of realistic explosions, fire, smoke and other gaseous phenomena. Unrivaled in its ability to capture the subtlety and complexity of fluid gas behavior it is favored among visual effects artists, game developers, visualization professionals and everyone else who demand the utmost in realism.
The latest incarnation of FumeFX offers the artist with unique set of tools that will free the creative mind and minimize tedious tasks even further than before. As a result of the FumeFX core rewrite, a wide range of irregular objects can be used for simulation without the fear of solver instabilities. The newly implemented conservative advection, GPU accelerated Maya viewport, faster simulations, .fxd multithreaded lossy compression are just some of the new features found inside FumeFX 5.0.
The FumeFX interface integrates simulation, rendering, viewport and GPU viewport parameters in one place. It provides quick and easy navigation through simulation caches and offers intuitive control of simulation parameters.
The GPU accelerated viewport produces render-comparable images to give instant feedback on appearance and behavior of the simulation. Among many advantages, it supports viewport .png export during the simulation.
* supported on Maya 2015ext1 and newer
In order to boost productivity, FumeFX can utilize BackBurner, Deadline, or remote desktop applications to run simulation tasks on another computer with FumeFX or FumeFX SL installed.