Maya 3D animation, modeling, simulation, and rendering software provides an integrated, powerful toolset. Use it for animation, environments, motion graphics, virtual reality, and character creation.
Animating in Maya is easier and faster with new features such as Time Editor. (video: 2:31 min.)
Arnold integrated with Maya
Use Arnold RenderView to view scene changes in real time, including lighting, materials, and camera.
Video: motion graphics toolset
Quickly create complex procedural effects and animations with instanced objects. (video: 3:51 min.)
Create and edit UVs interactively with the UV Toolkit, providing workflows similar to the modeling workflows of Maya.
Faster animation playback in Viewport 2.0 enables artists to review animation right in the viewport and minimizes the need to produce Playblasts.
Beautiful working environment
Arnold improvements make the Viewport 2.0 preview closer to the final Arnold render for better creativity and less wasted time.
Performance improvements in a wide range of areas help make Maya more responsive in ways that most users will notice in their day to day work.
The new Butterworth and Key Reducer filters will help refine animation curves, particularly when using motion capture data.